Fine, I'll write about the 3DS

As much as I was curious about the Nintendo 3DS, I never thought I would actually buy one, much less on launch day. I did, however, play with the idea of buying the system and putting it up on eBay. Somewhere in my head I had the idea that the 3DS was going to sell like hotcakes, or specifically like the Nintendo Wii, and that it was going to be an easy way to make a quick buck. I was sure the extra $20 or whatever would surely propel me out of poverty and into upper-class status, complete with a monocle and top hat.

But unlike the Nintendo Wii, the systems never completely sold out. The economy was also not doing as well as a few years back comparing to the Wii launch. Minutes after the purchase and my tell-tale heart began whispering, daring me to open the 3DS.

Come on, you might as well.

You know you want to.


But only so I can write about it.

3DS: Take a Look Inside

No doubt about it, the biggest feature about the Nintendo 3DS is the ability to see 3D without the need to wear special glasses. And on that level it works really well. But it takes me half a second or so for my eyes to adapt everytime I switch from looking at real life objects and the 3DS display. The difference is even more prominent when I look in-between the 3DS display and a computer monitor.

Maybe I’m just getting old.

And the interesting thing about the 3D technology is that it’s not recommended to children under seven. Since their eyesights aren’t fully developed at that age, Nintendo warns that seeing the 3D images may permanently damage their eyesights, and they’re not shy to tell you over and over about it. From instruction manuals to parental settings to the permanent icon in the home menu, it’s hard to ignore all the warning labels Nintendo is spamming on its own device. We get it, you don’t want to get sued.

It’d be interesting to see how Nintendo will keeping kids under 7, a key demographic on any level, from using the 3D technology. “There’s a new Pokemon 3D coming out! But too bad I’m under 7 and the warning label says to not use it. I guess I’ll just have to wait until I turn 8.” Right.

“This is pointles”

Another cool thing about the Nintendo 3DS is that Nintendo seems to finally understand the need to work with and not against the internet. Instead of having friend codes for each and every game in the DS, the Nintendo 3DS has a single 12-digit code and you can manage your universal friend list at a centralized place to manage. Yep! Universal friend list!

I was quick to realize that just because you have friends on your friend list doesn’t mean you can actually communicate with them. At the time of writing, there is no way to send a message to your friends on the 3DS beside posting a public status update for all your friends to see. And by status update I really mean a 16-character line of text.

DS compatibility

A lot of people have already complained about the upsampling quality of DS games to the current 3DS, but personally I don’t think it’s a big issue. From Animal Crossing: Wild World to Super Mario Bros. 64 to The New Super Mario Bros., I’m not noticing a huge sacrifice in graphics quality. In fact, when I do run in native mode (by pressing Start + Select when launching the DS game), I find the original screen size a bit too small.

These are just a few things I’ve noticed from playing the 3DS in the past few days. Did you get the new 3DS? How are you liking it? Tell me your experience by leaving a comment below, I’d love to hear what you think!

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